Browsing posts tagged: Engineering
Perspectives in Information Science

What is Information Science? What does a person do as an Information Scientist? The yearning for replies to these queries so far is unabated. Meanwhile those who have dedicated their interest to information ponder the possible answers and issues. It is not surprising to realize that man has always been interested in information – in […]

Handbook of Technical Communication

The Handbook of Technical Communication brings together a variety of topics which range from the role of technical media in human communication to the linguistic, multimodal enhancement of present-day technologies. It covers the area of computer-mediated text, voice and multimedia communication as well as of technical documentation. In doing so, the handbook takes professional and […]

The Key to Technical Translation

This handbook for German/English/German technical translators at all levels from student to professional covers the root terminologies of the spectrum of scientific and engineering fields. The work is designed to give technical translators direct insight into the main error sources occurring in their profession, especially those resulting from a poor understanding of the subject matter […]

Handbook of Terminology Management

The Handbook of Terminology Management is a unique work designed to meet the practical needs of terminologists, translators, lexicographers, subject specialists (e.g., engineers, medical professionals, etc.), standardizers and others who have to solve terminological problems in their daily work.In more than 900 pages, the Handbook brings together contributions from approximately 50 expert authorities in the […]

Building Interactive Worlds in 3D

In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning […]

The Complete Guide to Game Audio

This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development […]

Game Console Hacking

The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed „retro gaming“ base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe […]

Playing Video Games

From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine […]

Learning Flash CS4 Professional

Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe’s powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4’s new motion editor, integrated 3D system, and character control with the new inverse kinematics animation system. […]

One Jump Ahead

It’s hard to believe that it’s been over a decade since One Jump Ahead: Challenging Human Supremacy at Checkers was published. I’m delighted to have the oppor- nity to update and expand the book. The ?rst edition ended on a sad note and that was re?ected in the writing. It is now eleven years later […]