Browsing posts tagged: Electrical engineering. Electronics. Nuclear engineering
The Complete Guide to Game Audio

This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development […]

Game Console Hacking

The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed „retro gaming“ base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe […]

Learning Flash CS4 Professional

Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe’s powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4’s new motion editor, integrated 3D system, and character control with the new inverse kinematics animation system. […]

Home Hacking Projects for Geeks

Take a geek and a PC, add one soldering iron, a home, and a copy of Home Hacking Projects for Geeks, and you’ll give new meaning to the term, „home improvement.“ From fearless neophytes to tool-wielding masterminds, the home hacker in any geek will find new inspiration and plenty of hands-on guidance to take on […]

Podcasting Pocket Guide

With more than three thousand feeds in the iPodder directory and at least ten more being added every day, podcasting is undeniably hot. Podcasting Pocket Guide is a non-technical guide for the non-geek who wants in on this revolutionary new online medium–for those interested in enjoying the best podcasts or producing them.While podcasts seem like […]

Vintage Game Consoles

Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the […]

Games on Symbian OS

The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of […]

The XBox 360 Pocket Guide

Here is your essential companion to Microsoft’s Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your […]

Library Analytics and Metrics

This book will inform and inspire librarians, archivists, curators and technologists to make better use of data to help inform decision-making, the development of new services and the improvement of the user experience.With the wealth of data available to library and cultural heritage institutions, analytics are the key to understanding their users and improving the […]

Electronic Structure

The study of the electronic structure of materials is at a momentous stage, with the emergence of computational methods and theoretical approaches. Many properties of materials can now be determined directly from the fundamental equations for the electrons, providing insights into critical problems in physics, chemistry, and materials science. This book provides a unified exposition […]